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Radeon Pro es la marca de AMD de GPU de orientación profesional . Reemplazó a la marca FirePro de AMD en 2016. En comparación con la marca Radeon para productos de consumo / jugadores convencionales, la marca Radeon Pro está diseñada para su uso en estaciones de trabajo y la ejecución de diseño asistido por computadora (CAD), imágenes generadas por computadora (CGI), creación de contenido digital (DCC), computación de alto rendimiento / aplicaciones GPGPU y creación y ejecución de programas y juegos de realidad virtual . [1]

La línea de productos Radeon Pro compite directamente con Nvidia , es decir, su línea Quadro (ya descontinuada) de tarjetas profesionales para estaciones de trabajo. [2]

Productos [ editar ]

Radeon Pro Duo 2016 [ editar ]

La primera tarjeta que se lanzó con el nombre de Radeon Pro fue la GPU Radeon Pro Duo dual en abril de 2016. La tarjeta cuenta con 2 núcleos R9 Nano refrigerados por líquido y se comercializó fuertemente tanto para la ejecución como para la creación de contenido de realidad virtual con el lema "For Gamers Who Create y Creators Who Game ". [3] [4] La estética y el marketing del Pro Duo siguen a los del resto de los productos Fury de la serie 300 .

Radeon Pro SSG [ editar ]

Fiji Radeon Pro SSG [ editar ]

Utilizando la arquitectura GCN 1.2 de AMD Radeon , la Radeon Pro SSG se presentó en julio de 2016. SSG significa S olid S tate G raphics, y la tarjeta acoplará el núcleo Fiji de AMD con almacenamiento de estado sólido para aumentar el búfer de fotogramas para el renderizado. Por lo tanto, esta expansión del almacenamiento de acceso rápido aliviará el problema de la latencia que ocurre cuando una GPU tiene que recuperar información de un dispositivo de almacenamiento masivo a través de la CPU cuando la VRAM limitada de una tarjeta está al máximo en cargas de trabajo pesadas. [5] Los usuarios podrán agregar hasta 1 TB de memoria flash PCIe M.2 NANDpara mejorar los tiempos de renderizado y fregado. [6] AMD demostró un aumento de 5,3 veces en el rendimiento en la depuración de video 8K . [7] Este espacio de almacenamiento SSD puede estar disponible para el sistema operativo o controlado por completo por la GPU. [8] La tarjeta Radeon Pro SSG basada en Fiji estaba disponible como programa beta. [9] [10]

Vega Radeon Pro SSG [ editar ]

En julio de 2017, AMD lanzó la Radeon Pro SSG basada en Vega . [11] La tarjeta utiliza 16 GB de memoria de alto ancho de banda ECC de segunda generación (HBM2), una actualización de los 4 GB de memoria HBM de primera generación de la tarjeta basada en Fiji. La tarjeta Vega también aumentó el almacenamiento de estado sólido integrado a 2TB.

Serie Radeon Pro WX [ editar ]

La serie Radeon Pro WX son tarjetas gráficas diseñadas específicamente para aplicaciones profesionales utilizadas en ingeniería, diseño, creación de contenido y ciencia. Las primeras tarjetas Radeon Pro con el prefijo WX que se anunciaron fueron la WX 7100 , la WX 5100 y la WX 4100 en julio de 2016. [2] Estas tarjetas basadas en Polaris están dirigidas una vez más al mercado profesional tradicional y están preparadas para reemplazar las Serie FirePro Wx100 y serie FirePro Wx300 . Estas tarjetas, junto con el Pro SSG, utilizarán el nuevo YInMn Blue , no tóxico y energéticamente eficiente , descubierto por Mas Subramanian.. Esta estética única de la línea Radeon Pro distinguirá los productos profesionales de la serie Radeon de consumo . [12]

La tarjeta más pequeña, la WX 4100 de media altura , se comercializa para su uso en estaciones de trabajo de factor de forma pequeño . [13] Diseñado para motores de contenido en tiempo real y fabricación CAD y CAM, el WX 5100 encaja entre el WX 4100 y el WX 7100 en términos de rendimiento, y este último se comercializa una vez más con énfasis en la aplicación de realidad virtual y otros medios. creación, mientras afirma ser "La solución de estación de trabajo más asequible". [1]

En junio de 2017, AMD anunció la incorporación de las tarjetas WX 2100 y WX 3100 de menor potencia a la serie Radeon Pro WX. [14] Ambas tarjetas se basan en la GPU Polaris y tienen una potencia nominal de 1,25 TFLOPS . El WX 2100 tiene 2 GB de GDDR5 SDRAM , mientras que el WX 3100 tiene 4 GB de memoria GDDR5.

En septiembre de 2017, AMD lanzó el WX 9100 basado en la arquitectura Vega. La tarjeta cuenta con 16 GB de memoria ECC HBM2 y tiene una capacidad nominal de 12,29 TFLOPS. [15] Como nuevo buque insignia de la línea WX, supera con creces el rendimiento del antiguo WX 7100, que tiene una potencia de 5,73 TFLOPS. [16] El WX 9100 tiene controladores certificados por ISV (proveedor de software independiente) para aplicaciones profesionales que incluyen Siemens NX, PTC Creo, Dassault Systèmes CATIA y 3DExperience Platform, Dassault Systèmes SOLIDWORKS y Autodesk® Revit®. [15] El WX 9100 es particularmente adecuado para cargas de trabajo de misión crítica y modelado científico complejo porque la memoria ECC ayuda a corregir "errores de bit simple o doble como resultado de la radiación de fondo que ocurre naturalmente". [15]

Serie Radeon Pro 400 [ editar ]

Las piezas de Mobile Radeon Pro se revelaron por primera vez con el lanzamiento de la actualización de 2016 de la MacBook Pro de Apple de 15 " . [17] Parecen ser piezas derivadas de Polaris 11 con unidades de cómputo GCN de cuarta generación 10-16 , que proporcionan entre 1 y 1,86 TFLOPS de desempeño. [18] [19]

Radeon Pro Duo 2017 [ editar ]

In April 2017 AMD announced a new version of the Radeon Pro Duo for release the following month.[20] The newer version of the Pro Duo utilizes dual GPUs from the Polaris architecture, using the same GPUs as in the WX7100. While this results a smaller number of compute units and lower theoretical performance, it allows for the inclusion of 32GB GDDR5 SDRAM and a lower board power.

Radeon Vega Frontier Edition[edit]

AMD announced in May 2017 the Radeon Vega Frontier Edition, for release in June of that year.[21][22] While not branded as a Pro product, the card is marketed within the Radeon Pro series.[23] The Radeon Vega Frontier Edition uses the new "Next-Gen Compute Unit" and 16GB of HBM2 memory for an expected 13.1 TFLOPs of single precision and 26.2 TFLOPs of half precision performance. Ultimately, two Frontier Edition products were released with either air or liquid cooling.[24] The liquid cooling part supported a higher TDP, and was able to reach and sustain higher clock speeds,[25] but otherwise the two products have similar hardware specifications.

Radeon Pro 500 series[edit]

Released in conjunction with the 2017 Apple iMac refresh, the Radeon Pro 500 series serve as GPUs for the 4K and 5K Retina Display iMacs.[26] The 500 series ranges supports 2 to 8 GB of graphics RAM with performance from 1.3 to 5.5 TFLOPS.

Radeon Pro Vega[edit]

The Radeon Pro Vega product line of GPUs were first announced in 2017 as a part of Apple's iMac Pro. The two models, Radeon Pro Vega 56 and 64, support 8 and 16 GB of HBM2 memory, respectively.[27] On October 30, 2018, Apple added graphics upgrade options for their 15-inch MacBook Pro lineup consisting Radeon Pro Vega 16 and 20. Derived from Vega 12 GPU that was only used on Apple laptops, both GPU features a 4GB HBM2 memory stack and performance up to 3.3 TFLOPS. [28]

The second-generation, 7 nm Radeon Pro Vega II was announced in 2019 as part of Apple's third-generation Mac Pro desktop computer. The Pro Vega II supports 32 GB of HBM2 memory, while the Pro Vega II Duo combines two Vega GPUs and supports 64 GB of HBM2 memory. The Mac Pro supports up to two Pro Vega II or Pro Vega II Duo graphics cards, allowing up to four Vega GPUs and 128 GB of HBM2 memory to be used in a system.[29]

The Radeon Pro VII was announced on May 2020, as a professional variant of the Radeon VII.[30]

Radeon Pro 5000M series[edit]

Released in conjunction with the 2019 Apple 16 inch MacBook Pro.[31] Two models were announced, the 5300M and the 5500M. Both feature GDDR6 memory interfaces, with 192 GB/s bandwidth. The 5500M supports up to 8 GB of GDDR6 and 4.0 TFLOPS.[32] In June 2020, a new 5600M GPU model with 8 GB of HBM2 memory was quietly released.

Radeon Pro W5000 series[edit]

The Radeon Pro W5700, which is based on RDNA Architecture for desktop workstations, was officially released on November 19, 2019.[33] The smaller model Radeon Pro W5500 was released in February 2020.[34]

Software[edit]

Project Loom[edit]

At an AMD event in 2016 Project Loom was announced as a collaboration between AMD and Radiant Images.[35] The real-time GPU accelerated photo and video stitching program will complement AMD's virtual reality development platform. While traditional photo stitching is not that much of a complex task, Project Loom aims to improve render times when tasked with the heavy workload of stitching together multiple high resolution angles to form a 360 degree VR experience, either to headsets or mobile devices.[36] Using AMD's Direct GMA protocol, the software allows Radeon Pro graphics cards to work directly with video capture hardware to stitch together a 30 fps, 360 degree 4k resolution video from 24, 1080p cameras at 60 fps.[37]

The software is to be competitive with Nvidia's VRWorks 360 Video SDK, and is reportedly set to be made open-source through GPUOpen.[38]

ProRender[edit]

The successor to FireRender, Radeon ProRender works with high-end graphics programs as an OpenCL photorealistic offline 3D renderer and raytracing engine.[39] ProRender aims to compete with programs such as NVIDIA's Iray and other expensive, proprietary solutions. However, AMD is making ProRender free, open source and available for all graphics hardware.[36] ProRender was released by AMD in June 2016 with support for Blender, 3D Studio Max, SolidWorks, and Maya.[40]

Driver[edit]

API OpenGL 4.5 is supported and 4.6 is in development. API Vulkan 1.0 is supported for all with GCN Architecture. Vulkan 1.1 (GCN 2. Gen. or 1.2 and higher) will be supported with actual drivers in 2018.[41]

As with other GPU architectures, the floating-point performance is dependent on the precision and the GCN generation:

  • In 4th Gen GCN, FP64 is 1/16 of FP32. Newer gaming cards have better ratios, which should be reflected on newer derivative "Pro" versions:
    • The gaming card Radeon R9 295X2 has it bumped up to 1/8 FP32.
    • The gaming card Radeon VII has it bumped up to 1/4 FP32.
    • The Radeon Pro Vega 20 has the ratio bumped up to 1/2 FP32.
  • In 5th Gen GCN, FP16 is double of FP32. In 1st Gen to 4th it was equal to FP32.

For those requiring higher FP64 performance, a form of FP64 distinct from the IEEE double-precision can be emulated with the much faster FP32 operations. The cost is around a ~1/3 performance compared to FP32, much better than what the native support could provide.[42]

Chipset table[edit]

Workstation[edit]

Radeon Pro WX x100, SSG, Duo and V series[edit]

  1. ^ a b c Boost values (if available) are stated below the base value in italic.
  2. ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. ^ Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU)
  6. ^ To calculate driver enabled FP64 processing power see driver.


Radeon Vega Frontier Edition series[edit]

  1. ^ a b c Boost values (if available) are stated below the base value in italic.
  2. ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. ^ Unified Shaders : Texture Mapping Units : Render Output Units


Radeon Pro WX x200[edit]

  1. ^ a b c Boost values (if available) are stated below the base value in italic.
  2. ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. ^ Unified Shaders : Texture Mapping Units : Render Output Units and (Compute Units)
  6. ^ To calculate driver enabled FP64 processing power see driver.



Radeon Pro Vega (for Apple Mac Pro)[edit]

  1. ^ a b c Boost values (if available) are stated below the base value in italic.
  2. ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. ^ Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU)


Mobile Workstation[edit]

Radeon Pro 400 series[edit]

  1. ^ a b c Boost values (if available) are stated below the base value in italic.
  2. ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. ^ Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU)


Radeon Pro 500 series (for Apple iMac & MacBook Pro)[edit]

  1. ^ a b c Boost values (if available) are stated below the base value in italic.
  2. ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. ^ Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU)


Radeon Pro 5000M series (for Apple MacBook Pro)[edit]

  1. ^ a b c Boost values (if available) are stated below the base value in italic.
  2. ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. ^ Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU)


Radeon Pro WX mobile series[edit]

  • Half Precision Power (FP16) is equal single precision power (FP32) in 4th GCN Generation (in 5th Gen: Half Precision (FP16) = 2x SP (FP32))
  1. ^ a b c Boost values (if available) are stated below the base value in italic.
  2. ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. ^ Unified Shaders : Texture Mapping Units : Render Output Units : Compute Units

See also[edit]

  • AMD FirePro – AMD's predecessor to Radeon Pro
  • Nvidia Quadro – Nvidia's competing workstation graphics solution
  • Nvidia Tesla – Nvidia's competing GPGPU solution
  • List of AMD graphics processing units

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  99. ^ https://www.notebookcheck.net/AMD-Radeon-Pro-WX-3100-Mobile-GPU.283050.0.html
  100. ^ "AMD Radeon Pro WX 4130 Mobile Specs". TechPowerUp.
  101. ^ "AMD Radeon Pro WX 4150 Mobile Specs". TechPowerUp.
  102. ^ "AMD Radeon Pro WX 4170 Mobile Specs". TechPowerUp.
  103. ^ "AMD Radeon Pro WX 7100 Mobile Specs". TechPowerUp.

External links[edit]

  • AMD Radeon Pro Graphics
  • Radeon Pro
  • Radeon ProRender Technology